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Thursday, January 2, 2025

#Hexcrawl25 Region Template & Sub-Hex Table is LIVE!!!


I made this template actually meant for my own convenience. I mainly brainstorm using pencil and paper and with this it might sparks some ideas along the way.

This template is consisting of two main items : the flower hex with 19 sub-hex inside AND a table for each sub-hex that you can fill in with anything that cell could hold. I made the flower hex a little bit low res, so it's either you could retrace it for a better quality or play as it is. And the table was in minimalistic condition, because I wanted to think as simple as possible but yet fulfilling the essence of the sub-hex.

Again, I made this for my own purpose. But if you find this template is useful or not, feel free to use it too!!

Hexcrawl25 - Region Template & Sub-Hex Table is now live on Itch. Click the widget above to download now!

Hexcrawl25 is created by Maatlock of maatlockstavern.com and released under the Creative Commons Attribution-NonCommercial (CC BY-NC) License.

Wednesday, January 1, 2025

About #Hexcrawl25 & (a little of) The Grey Neighborhood Log #2

I stumbled about Hexcrawl25 firstly from Seed of World's where they are talking about the challenge made by Maatlock's Tavern about making region hexcrawl on each month until December 31st, 2025. It's Dungeon23 all over again, but more.... hex than before.

I made Office23 as pointcrawl, so I guess it won't be hard for me to join the bandwagon on this one. Yes, I know, I didn't finish my Dungeon. But hey-I managed to create three floors (the third one almost finished though) and I can rebrand it as three different stories WHICH can be interconnected one with another.

Back to this Hexcrawl25.

When I read these articles, my mind auto-connecting to a long-neglected project I made. The first game I planned and created. And it's still on its early stage. With this project, maybe - JUST MAYBE - this project will be having a proper blast off. At least, I can make a simple lore, simple map, simple stories I can execute and everything. Maybe an NPC or two, or maybe a band of bandits or an ature of creatures or counter of encounters. I think this year; I will delve more into the development of The Grey Neighborhood.

The main ideas were:
  • Arrange 19 regional hexes in a floral pattern to create a campaign grid.
  • add mountains, forest, roads, and points of interest (e.g., towns, dungeons).
  • split each regional hex into 19 sub-hexes overlapping with adjacent regions.
  • key 319 sub-hexes with content: monsters, NPCs, landmarks, etc.
I won't think much regarding the mechanism: especially about the miles or other measurement to be made. First, I don't know and imagine how far miles it might be (here we use meter); second, if I need that kind of measurement, I'll use meter and make it as easy to interpret or somehow easy to interpret. Maybe I can make the measurement in Day - Night cycle. Hmmm interesting.

A single sub-hex might be traveled in two days one night.
If there are encounter, add another one day and one night.
If there anything that can be entered (town, dungeon, etc) add another one day IF decided to explore. Exception for dungeon, ONLY AFTER the player exit / escape the dungeon, roll d6 to decide how many nights passed since they enter the dungeon.

Interesting. I'll just put it here. Just in case.

I guess that's it.

I also recommend you use this several things that might help:
Let's see where this thing go then, shall we?

Oh and Happy New Year! May this year is YOURS year.

Friday, September 27, 2024

Lore : NUEARTH

Basic Information

One of several planets that Kame-Kami created from It's Eggs during The First Lays which had life in it. As if it was designated as a balanced ecosystem, Nuearth composed and terraformed in perfect balance - 50:50 ratio between the land and the ocean.

There was once a major world catastrophic event occured involving Helen & Romeo - the Twin Moon of Nuearth - causing turbulences and rapid changing on Nuearth : the disturbance of  sea levels, continental drifts and so on.

As the world progressing and the civilization emerged and survived the harsh condition post-Helen & Romeo, Nuearth was divided into three major nation : Utara Nation, Great Lands of Marsupi, and United Nations of Morotan.

Geographic

Nuearth was initially had only one land mass, stretched from one side to another. Due to the effect of the Clash of Helen & Romeo that last for five years, it forced an extreme terraforming of Nuearth : continental drifting, extreme rising sea levels, sinking lands and extreme rise of sea beds that turn some of it into lands.

  • The Great Sea surround the whole lands of Nuearth since day one;
  • Utara Nation located on the North West of the world. While mainly grasslands, Utara Nation also covered by harsh tundra environment on its North side. Snows were endless and frequent heavy storms happened;
  • Great Lands of Marsupi is the largest continent / nation on Nuearth. The climate on Marsupi was rather unique compared with other continent / nation;
  • United Nations of Morotan is strangely different from other two continents - the land were fertile, the climate was stabile and only had two weathers : sunny and rains. United Nations of Morotan was more considered as the perfect nation to live on Nuearth.

Economic

Before the separation of the nations on Nuearth, the main and only currency is by using barter method. Of course, each commodity had their own unique values. According to the survived documentation of transaction found in [REDACTED], the most valueable commodity was called Aurorite.

Thanks to it's rarity and the high risks to gather it, those who able to get even a small piece of Aurorite, might be treated as someone with wealth. Another survived barter transaction documents found on the city of [REDACTED] was mentioned a barter of a two grams of Aurorite with thirteen lifestocks, ten sacks of rice and twenty bar of Gold.