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Saturday, February 25, 2023

Republishing My Previous Works

Earlier this year and at the closing end of the 2022, a movement happens - Artstation was filled with "No To AI Generated Images", covering their wall of arts which usually filled with superb and amazing images of art created by the artists.



The movement are also spread into Itch.io, where there are (in my perception) sentiments for the usage of AI Generated images, mainly on the Physical Games category. Unaware of this situation, up to December 2022, I made my own works still using AI Generated images - Walk of the Candy, Weird Mirror Arkney and Is It Monday Yet?.

Then at one point, I stumbled into some tweets stating and I'm paraphrasing that if you use any AI Generated images for your works, at least mention it on the page, so people will know what will they get when they download it.

It hit me to the core - this images, the generated images that I used on my works may or maybe not using someone works without their consent. I surely do takes time to finally updating my previously using AI images into "cleaner" ones by using and utilizing CC0 / Public Domains images for the content.

Yes, AI Generated images is far way easier and faster for making an appropriate context. It might take times for you searching a CC0 images of sinister, lean, boney hands of a man wearing black tuxedo. Or maybe you believe that you are not a great illustrator or maybe not able to produce such drawing that can represent an image of a sinister, lean, boney hands of a man wearing black tuxedo.

But once again, a short walk will not always be better than a longer ones.

Now, I use AI Generated images as point of reference. When I got writers block or trying to sparks some ideas for my works on Office23, I gather some ideas, put it on the machine, and wait for the results I prefer to come out. AI, in my opinion, is not a threat, it will helps you if you use it properly and accordingly.

Hence with that kind of revelation (and also having some quite free time), I updating my works - Weird Mirror Arkney and Is It Monday Yet?. On their second version, all the AI generated images are replaced by CC0 ones. I'm trying my best to make it helpful for the reader or players in creating such context. While for Walk of the Candy I can't do much - even though the game was a hexcrawl and having a quite simple gameplay mechanism, the AI Generated images I used in it are purely for theme, nuance and context builder. Hence in this situation, I put an all caps notification for the reader / players that this works is using AI Generated images for content.

At least, by doing this, I had my own peace of mind knowing that I did my best for the community. Even it's not a perfect one.

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You can find Weird Mirror Arkney and Is It Monday Yet? from widget below.


Tuesday, February 21, 2023

BRAINFART - Coin instead of Polyhedral Dice

An artificial intelligence-rendered of a silver coin

A flip of a coin is and always be giving an equal number of probability - it always be either Head or Tail, always 50 - 50 chance. There's always had a probability that the coin will land on its edge, making it standing perfectly, not giving either any side of it. But its only about 1 / 6000. You can consider your luck been drained for many many years just for getting it to happen.

In games - especially in TTRPG, I love to find when they, the makers, include a coin flip as one of several way to decide what will happen in the game. It might decide which road the players will take, or which bottle should contain a poison and which contain its antidote, or maybe it can decide if an attack be hit or missed.

Despite the existance of polyhedral dice are more commonly used for such decision making stated above (and any other usage such as creating encounter using random tables, or how many percentages an attack lands on enemy, etc.), I see the usage of coin flipping is far more barbaric and raw. It's just like returning to the core mechanism of decision making. Its either you get hit or not, hit the enemy or miss it, go left or right, up or down, doing something or not, survive or dying. It is simple. It is clean. It's unforgiving as fuck.

Even though, after a quick browsing of the History of Polyhedral Dice used in gaming, it is clear that polyhedral dice are an obvious winner. It gave players some hope on their action - a larger windows of opportunity on are they land the minimum number to make them hit the enemy, how powerful their attack in depleating enemies health, or maybe giving a game changing moment that surprised both players and the Game Master (or Referee or Dungeon Master).

In conclussion, I know polyhedral dice will and always will be the winner for table-top games, but you can consider using a coin instead of dice if possible, for more barbaric, raw and "swish-BAM" feeling.

Thursday, February 9, 2023

d50 Corporate Villain Origin Story (AI-Made)


The list below are made by using chatGPT. I'm not medling with anything written below, all I ask to the machine was "make a list of office-themed villain origins story" and voila, fifty origin story including their nickname. I hope it will inspire you somehow and enjoy reading it.

  1. "The Copycat" - a former admin assistant who was constantly overlooked and dismissed, turned to a life of crime after learning the ins and outs of her company's operations, including how to replicate their products and services.
  2. "The Insider" - a disgruntled employee who was passed over for a promotion one too many times, and decided to use their extensive knowledge of the company's secrets to wreak havoc and seek revenge.
  3. "The Hacker" - an IT specialist who was fired after exposing the company's unethical practices, turned to hacking and cybercrime to expose other corrupt corporations.
  4. "The Accountant" - a numbers whiz who was fired after discovering evidence of embezzlement within the company, turned to a life of financial crime to bring down other corrupt businesses.
  5. "The Saboteur" - a former maintenance worker who was laid off due to budget cuts, decided to use their knowledge of the company's infrastructure to cause chaos and destruction.
  6. "The Micromanager" - a former manager who became obsessed with control and power, turned to a life of supervillainy to exercise their desire for absolute authority.
  7. "The Inventor" - a brilliant but socially awkward engineer who felt unappreciated in the corporate world,
  8. "The Time Traveler" - an ambitious employee who gains the ability to travel through time and decides to use their power to manipulate the future for their own gain.
  9. "The Ghost" - a former employee who died on the job and returns as a vengeful spirit to haunt the company and its employees.
  10. "The Doppelganger" - an employee who creates a clone of themselves to take on the more tedious or mundane aspects of their job, but the clone develops a sinister personality of its own and decides to take over the company.
  11. "The Mind Controller" - an employee who discovers they have the ability to control the thoughts and actions of others, and decides to use their power to advance their own agenda within the company.
  12. "The Artificer" - an inventor who creates a powerful machine or artifact within the office that starts to have a mind of its own, and begins to take control over the company and its employees.
  13. "The Puppet Master" - a manipulative employee who uses their charisma and influence to control and influence their coworkers, with the ultimate goal of taking over the company.
  14. "The Werewolf" - an employee who is cursed to turn into a werewolf, causing them to lose control and wreak havoc in the office during the full moon.
  15. "The Parasite" - an employee who becomes infected by a mysterious organism that slowly takes over their mind and body, turning them into a monster that feeds on their coworkers.
  16. "The Enchanter" - an employee who discovers they have the power to cast spells and control the elements, and decides to use their newfound abilities to dominate the company and its employees.
  17. "The Clumsy One" - an employee who is constantly ridiculed and belittled for their clumsiness, but has actually been faking their clumsiness all along in order to cover up their true identity as a supervillain.
  18. "The Hive Mind" - a group of employees who have been mentally linked by a mysterious force, forming a collective consciousness that seeks to take over the company and impose their will on everyone within it.
  19. "The Time Loop" - an employee who is trapped in a repeating time loop within the office, with each iteration causing them to become more desperate and dangerous.
  20. "The Possessed" - an employee who is possessed by a malevolent spirit, causing them to commit unspeakable acts within the office and beyond.
  21. "The Cursed Office" - a group of employees who unknowingly work in an office built upon cursed land, leading to unexplainable phenomena and the emergence of a powerful evil.
  22. "The Shape-Shifter" - an employee who discovers they have the ability to shape-shift, and uses their power to infiltrate and manipulate the company from within.
  23. "The Summoner" - an employee who practices forbidden rituals, leading to the arrival of a powerful entity that they seek to control and use to their advantage.
  24. "The Experiment" - an employee who has been experimented on by the company, gaining strange powers or mutations that make them a force to be reckoned with.
  25. "The Artificial Intelligence" - an advanced AI system that has gone rogue, seeking to eliminate its human overlords and take control of the company and beyond.
  26. "The Body Thief" - an employee who has the ability to steal the bodies of their coworkers, allowing them to assume their identities and further their own goals.
  27. "The Office Apocalypse" - an event that has caused the office to become a post-apocalyptic wasteland, leading to desperate employees turning on each other in a fight for survival.
  28. "The Eldritch Entity" - an ancient, Lovecraftian entity that was unleashed upon the office, causing chaos and destruction in its wake.
  29. "The Contagion" - an employee who has been infected with a deadly virus, which they intentionally spread to their coworkers in order to gain power and control.
  30. "The Psychopath" - an employee who has been hiding their true nature as a violent and manipulative individual, slowly but surely working their way up the corporate ladder.
  31. "The Secret Society" - a group of employees who are members of a powerful and secretive organization, using their positions within the company to further their agenda.
  32. "The Demon Possessed" - an employee who has been possessed by a powerful demon, causing them to commit horrific acts within the office and beyond.
  33. "The Vengeful Assistant" - a former assistant who was mistreated and unfairly dismissed by their boss, who has since returned to exact revenge upon the company and its employees.
  34. "The Office Cult" - a group of employees who have formed a dangerous and twisted cult within the office, brainwashing others to join them and sacrificing those who resist.
  35. "The Phantom Employee" - an employee who has never been seen or heard from, yet their actions are felt throughout the office, causing chaos and disruption.
  36. "The Corporate Spy" - an employee who is actually a spy sent by a rival company to infiltrate and sabotage the operations of their target company.
  37. "The Psychic" - an employee who has latent psychic abilities that they use to manipulate their coworkers and gain power within the company.
  38. "The Multiverse Jumper" - an employee who discovers that there are infinite versions of the office and begins to manipulate their coworkers across multiple realities to further their own agenda.
  39. "The Office Oracle" - an employee who has visions of the future and uses their prophetic abilities to control and manipulate events in the office.
  40. "The Puppeteer" - an employee who uses their technological skills to hack into the office's computer systems and manipulate the actions of their coworkers from behind the scenes.
  41. "The Mad Scientist" - an employee who uses the company's resources to conduct dangerous and unethical experiments, leading to disastrous consequences.
  42. "The Mind Controller" - an employee who has the ability to control the thoughts and actions of their coworkers, using their powers to further their own goals.
  43. "The Time Traveler" - an employee who discovers a way to travel through time, and begins to manipulate events in the office's past and future to suit their own needs.
  44. "The Cursed Object" - an employee who unwittingly brings a cursed object into the office, which begins to cause chaos and destruction among their coworkers.
  45. "The Office Poltergeist" - a former employee who died while working in the office, and has since returned as a vengeful spirit intent on causing havoc.
  46. "The Transdimensional Entity" - an otherworldly entity that has invaded the office, causing disruption and destruction in its quest for power.
  47. "The Corporate Cannibal" - an executive who is ruthless and cutthroat in their pursuit of success, even resorting to sabotage and betrayal to eliminate their competition.
  48. "The Dark God" - an ancient deity that has been summoned to the office by a group of cultists, and begins to manipulate events to further its own mysterious agenda.
  49. "The Reality Warper" - an employee who has the ability to warp reality itself, leading to strange and dangerous events in the office.
  50. "The Office Apocalypse Survivor" - an employee who has survived the apocalypse and emerged as a powerful and dangerous individual, seeking to take control of the shattered remnants of the office and establish a new order.