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Tuesday, January 3, 2023

#OFFICE23 - 002 TRIANGLE ROOM & 003 LV.1 PRAYING ROOM


002 TRIANGLE ROOM

This room is just a square meeting room, split into two diagonally, where the wall that separate them had a mirror that literally connect the rooms. The idea was, when PCs get an encounter 1-3, they could try to break the mirror and exit from the other room. When a room triggered the trap, the other won't. It might happen IF there's two party came in and rolled badly at the same time.

Another way to solve trap was using the thermostat (C). Either using STR Check (break it) or INT check (reroute the wire), the PC will be save and sound.

The water on the dining cart could be drink.

003 LV.1 PRAYING ROOM

I intended to make this room as a save game room or a checkpoint. I don't have a heart when someone already took a long adventure, and when they died, they have to start all over again. This room also serve as a healing room for the party.

Image a place that so quiet and so calm, where you can cross your leg and meditate for a while. An oasis between the dried sahara indeed.

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